This is a basic guide created by the one and only xXToxicTazZXx witch is my Gamer Tag.you can look this up on Google or where ever and find this is my original one!!!!!So listen up closely!
Normal stop and shoot: running around then Stop put cross hairs over the guy then aim in until you almost see the scope the pull the trigger
drop shot: running around then Stop put cross hairs over the guy then drop to the floor then either pull the trigger for a no-scope or do a quick scope there
(realy for the next things its all just the first one but then an add on)
360: line up your shot make shure your shot is good then 360 stop when about to hit target the shoot as your spinning (can be no-scope or quick scope)
jump shot: jump from a high building or place or just on the ground and shortly aim in when about to reach target and shoot befor hitting the ground for most affect hit!
Good no-scopes
The Famous double tap (Y): when arriving at the target importantly stop tap (y) two times rapid then fire should be a direct hit 65% of the time
wall bang: surprisingly when you go up to a thin object like a sheet of metal if you can predict where an enemy whould be your shots are more likely to hit with a no scope
and i know this is a short topic but i didnt have lots of time (=intervention only!!!
The class that i use is...
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Intervention [fmj]
dual 1887's [but not aloud to use secondary in q scope n scope lobbies]
throwing knife
stun grenade [not aloud to use secondary in q scope n scope lobbies]
sleight of hand pro
stopping power pro
ninja pro
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