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Cabal Game Information Guide 2(2010) Icon_minitimeThu Oct 28, 2010 11:23 pm by BrokenMirror
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3: All articles are to be informative, meaning they need to teach you something that isn't obvious. For example: "How to throw …

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==> Rules for this Site <==
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 Cabal Game Information Guide 2(2010)

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FallenLord
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PostSubject: Cabal Game Information Guide 2(2010)   Cabal Game Information Guide 2(2010) Icon_minitimeThu Oct 28, 2010 8:23 pm

First of all, this is what your meter looks like as soon as you initiate combo.

[...........................|............|.......]

In combo, there are a few levels of combo success. Miss, Good, Great, and Excellent. The better your timing, the more damage you deal.

Let's start with the miss scenarios

[///.......................|............|.......] Pressing too early or
[//////////////////////|//////////|//////] Pressing too late.

Good scenarios

[///////////////////...|............|........] Pressing somewhere near the first bar or
[/////////////////////|///////////|////...] Pressing slightly too far after the second bar.

Great scenarios

[/////////////////////|////////...|........] Pressing somewhere near the second bar or
[/////////////////////|///////////|//.....] Pressing just after the second bar.

Excellent scenario

[/////////////////////|//////////|........] Pressing right on the second bar.

Also, as your combo counter increases, the range of success shrinks and the speed at which the meter fills increases.

1-5 Combo
[...............................|...........|...... .] Fills to full in .5 seconds. (All times are approximate).

6-10 Combo
[........................................|.....|... .] Fills to full in .35 seconds.

11-Infinity Combo
[.............................................|..|. .] Fills to full in .25 seconds.

Aura Mode
After completing your level 20 class up, you obtain Aura Mode. Aura mode has several elemental appearances, such as water, fire, and wind. Please note that the elements are PURELY GRAPHICAL. The element you choose does not affect the stats you get and any advantages over other elements (it's not Pokemon folks). Basically, aura mode is a temporary god mode that boosts all your stats by a certain amount. Useful when you need to tank a roomful of strong monsters in a dungeon.

Battle Mode I
Berserker/Warrior - Increases your abilities by even more than what aura mode can provide.
Illusionist/Blader - Increases your abilities by even more than what aura mode can provide.
Chain Caster/Wizard - Increases your abilities by even more than what aura mode can provide.
Multi Shooter/Force Archer - Allows you to attack many opponents at once and boosts your abilities.
Counter Attacker/Force Shielder - Deals damage back to whatever attacks you and also boosts your abilities.
Force Enchanter/Force Blader - Enchant your weapon with force to increase your abilities.

Battle Mode II
Lancer/Warrior - Transform your sword into a giant astral lance. Abilities are enhanced beyond Battle Mode I.
Lance Drive - Throw your lance to deal ranged AoE damage.

Grappler/Blader - Transform your dual swords into dual astral claws. Abilities are enhanced beyond Battle Mode I.
Crushing Blow - A deadly skill that can 1 hit KO many monsters when a critical hit is dealt. If a critical hit is not achieved, intense damage is still dealt. Max damage with critical is around 6k, so it cannot 1 hit KO everything.

Double Caster/Wizard - Transform your dual orbs into astral orbs. You can now target 2 different monsters with your magic spells.
Elemental Festival - A storm of every type of element casted upon a mob at once. An incredible AoE skill that deals very heavy damage.

Twin Gunner/Force Archer - Transform your bow into dual astral guns. Each gun can target 1 opponent, or both guns can target 1 opponent.
Fatal Shot - Similar to crushing blow, fatal shot aims for the vitals of a target with crosshairs and deals intense damage, but does not deal instant KO with critical hits.

Shield Master/Force Shielder - Transform both your sword and your shield into one huge needle serated shield. You attack by throwing your shield like a boomerang.
Shield Storm - Raise your shield towards the sky and cast lightning down upon everyone around you. Deals full 360 degree area of damage.

Blade Shooter/Force Blader - Transform your orb into an astral cannon. This is one of the few battle mode IIs that allow you to use your normal skills.
Prismatic Blade Cannon - Charge the cannon by using 1 skill and then fire it at a single target. It is weaker than crushing blow and fatal shot, but it can be used much more often.

Equipment

Equipment Materials
Here are all of the equips. In each division, the weapons or armors are listed from strongest to weakest.

Great Swords

Great Sword
Attack Strength:6
Magic Attack Strength:4
Warrior Requirements: 26 STR / 3 INT / 3 DEX

Iron Great Sword
Attack Strength0
Magic Attack Strength:15
Warrior Requirements: 74 STR / 8 INT / 8 DEX

Damascus Great Sword
Attack Strength:54
Magic Attack Strength:27
Warrior Requirements: 129 STR / 14 INT / 14 DEX

Shadowsteel Great Sword
Attack Strength:78
Magic Attack Strength8
Warrior Requirements: 187 STR / 21 INT / 21 DEX

Bluestin Great Sword
Attack Strength:102
Magic Attack Strength:50
Warrior Requirements: 248 STR / 28 INT / 28 DEX

Titanium Great Sword
Attack Strength:126
Magic Attack Strength:62
Warrior Requirements: 312 STR / 35 INT / 35 DEX

Shadowtitanium Great Sword
Attack Strength:150
Magic Attack Strength:73
Warrior Requirements: 312 STR / 35 INT / 35 DEX

Osmium Great Sword
Attack Strength:174
Magic Attack Strength:85
Warrior Requirements: 438 STR / 49 INT / 49 DEX

Red Osmium Great Sword
Attack Strength:198
Magic Attack Strength:97
Warrior Requirements: 438 STR / 49 INT / 49 DEX / Lv.99

Mithril Great Sword
Attack Strength:222
Magic Attack Strength:109
Warrior Requirements: 540 STR / 60 INT / 60 DEX / Lv.115

Daikatanas

Daikatana
Attack Strength:6
Magic Attack Strength:4
Warrior Requirements: 20 STR / 3 INT / 9 DEX

Iron Daikatana
Attack Strength:29
Magic Attack Strength:16
Warrior Requirements: 58 STR / 8 INT / 25 DEX

Damascus Daikatana
Attack Strength:53
Magic Attack Strength:28
Warrior Requirements: 101 STR / 14 INT / 43 DEX

Shadowsteel Daikatana
Attack Strength:76
Magic Attack Strength:40
Warrior Requirements: 146 STR / 21 INT / 62 DEX

Bluestin Daikatana
Attack Strength:100
Magic Attack Strength:52
Warrior Requirements: 193 STR / 28 INT / 83 DEX

Titanium Daikatana
Attack Strength:124
Magic Attack Strength:64
Warrior Requirements: 242 STR / 35 INT / 104 DEX

Shadowtitanium Daikatana
Attack Strength:147
Magic Attack Strength:76
Warrior Requirements: 242 STR / 35 INT / 104 DEX

Osmium Daikatana
Attack Strength:171
Magic Attack Strength:88
Warrior Requirements: 340 STR / 49 INT / 146 DEX

Red Osmium Daikatana
Attack Strength:195
Magic Attack Strength:100
Warrior Requirements: 340 STR / 49 INT / 146 DEX / Lv.99

Mithril Daikatana
Attack Strength:219
Magic Attack Strength: 112
Warrior Requirements: 460 STR / 60 INT / 180 DEX / Lv.115

Blades

Blade
Attack Strength
Magic Attack Strength
Blader Requirements: 17 STR / 3 INT / 12 DEX
Force Shielder Requirements: 15 STR / 12 INT / 6 DEX

Iron Blade
Attack Strength:15
Magic Attack Strength:13
Blader Requirements: 50 STR / 8 INT / 33 DEX
Force Shielder Requirements: 41 STR / 33 INT / 17 DEX

Damascus Blade
Attack Strength:27
Magic Attack Strength:25
Blader Requirements: 86 STR / 14 INT / 57 DEX
Force Shielder Requirements: 72 STR / 57 INT / 29 DEX

Shadowsteel Blade
Attack Strength9
Magic Attack Strength5
Blader Requirements: 125 STR / 21 INT / 83 DEX
Force Shielder Requirements: 104 STR / 83 INT / 42 DEX

Bluestin Blade
Attack Strength:51
Magic Attack Strength:46
Blader Requirements: 165 STR / 28 INT / 110 DEX
Force Shielder Requirements: 138 STR / 110 INT / 55 DEX

Titanium Blade
Attack Strength:63
Magic Attack Strength:57
Blader Requirements: 208 STR / 35 INT / 139 DEX
Force Shielder Requirements: 173 STR / 139 INT / 69 DEX

Shadowtitanium Blade
Attack Strength:75
Magic Attack Strength:68
Blader Requirements: 208 STR / 35 INT / 139 DEX
Force Shielder Requirements: 173 STR / x139INT / 69 DEX

Osmium Blade
Attack Strength:87
Magic Attack Strength:79
Blader Requirements: 292 STR / 49 INT / 195 DEX
Force Shielder Requirements: 243 STR / 195 INT / 97 DEX

Red Osmium Blade
Attack Strength:99
Magic Attack Strength:91
Blader Requirements: 292 STR / 49 INT / 195 DEX / Lv.99
Force Shielder Requirements: 243 STR / 195 INT / 97 DEX / Lv.99

Mithril Blade
Attack Strength:111
Magic Attack Strength:103
Blader Requirements: 360 STR / 60 INT / 240 DEX / Lv.115
Force Shielder Requirements: 300 STR / 240 INT / 120 DEX / Lv.115

Katanas

Katana
Attack Strength
Magic Attack Strength
Blader Requirements: 12 STR / 3 INT / 17 DEX
Force Blader Requirements: 12 STR / 9 INT / 12 DEX

Iron Katana
Attack Strength:15
Magic Attack Strength:14
Blader Requirements: 33 STR / 8 INT / 50 DEX
Force Blader Requirements: 33 STR / 25 INT / 33 DEX

Damascus Katana
Attack Strength:26
Magic Attack Strength:26
Blader Requirements: 57 STR / 14 INT / 86 DEX
Force Blader Requirements: 57 STR / 43 INT / 57 DEX

Shadowsteel Katana
Attack Strength8
Magic Attack Strength7
Blader Requirements: 83 STR / 21 INT / 125 DEX
Force Blader Requirements: 83 STR / 62 INT / 83 DEX

Bluestin Katana
Attack Strength:50
Magic Attack Strength:48
Blader Requirements: 110 STR / 28 INT / 165 DEX
Force Blader Requirements: 110 STR / 83 INT / 110 DEX

Titanium Katana
Attack Strength:62
Magic Attack Strength:59
Blader Requirements: 139 STR / 35 INT / 208 DEX
Force Blader Requirements: 139 STR / 104 INT / 139 DEX

Shadowtitanium Katana
Attack Strength:74
Magic Attack Strength:70
Blader Requirements: 139 STR / 35 INT / 208 DEX
Force Blader Requirements: 139 STR / 104 INT / 139 DEX

Osmium Katana
Attack Strength:86
Magic Attack Strength:82
Blader Requirements: 195 STR / 49 INT / 292 DEX
Force Blader Requirements: 195 STR / 146 INT / 195 DEX

Red Osmium Katana
Attack Strength:97
Magic Attack Strength:94
Blader Requirements: 195 STR / 49 INT / 292 DEX / Lv.99
Force Blader Requirements: 195 STR / 146 INT / 195 DEX / Lv.99

Mithril Katana
Attack Strength:109
Magic ATtack Strength:106
Blader Requirements: 240 STR / 60 INT / 360 DEX / Lv.115
Force Blader Requirements: 240 STR / 180 INT / 240 DEX / Lv.115

Orbs

Crude Orb
Attack Strength:2
Magic Attack Strength:4
Wizard Requirements: 3 STR / 23 INT / 6 DEX
Force Blader Requirements: 9 STR / 12 INT / 12 DEX

Red Orb
Attack Strength:13
Magic Attack Strength:16
Wizard Requirements: 8 STR / 66 INT / 17 DEX
Force Blader Requirements: 25 STR / 33 INT / 33 DEX

Coraleye Orb
Attack Strength:24
Magic Attack Strength:28
Wizard Requirements: 14 STR / 115 INT / 29 DEX
Force Blader Requirements: 43 STR / 57 INT / 57 DEX

Citrine Orb
Attack Strength5
Magic Attack Strength:40
Wizard Requirements: 21 STR / 167 INT / 42 DEX
Force Blader Requirements: 62 STR / 83 INT / 83 DEX

Bluestin Orb
Attack Strength:46
Magic Attack Strength:52
Wizard Requirements: 28 STR / 220 INT / 55 DEX
Force Blader Requirements: 28 STR / 110 INT / 110 DEX

Pherystin Orb
Attack Strength:57
Magic Attack Strength:64
Wizard Requirements: 35 STR / 227 INT / 69 DEX
Force Blader Requirements: 104 STR / 139 INT / 139 DEX

Aqua Orb
Attack Strength:68
Magic Attack Strength:76
Wizard Requirements: 35 STR / 227 INT / 69 DEX
Force Blader Requirements: 104 STR / 139 INT / 139 DEX

Lapis Orb
Attack Strength:80
Magic Attack Strength:88
Wizard Requirements: 49 STR / 389 INT / 97 DEX
Force Blader Requirements: 146 STR / 195 INT / 195 DEX

Topaz Orb
Attack Strength:91
Magic Attack Strength:100
Wizard Requirements: 49 STR / 389 INT / 97 DEX / Lv.99
Force Blader Requirements: 146 STR / 195 INT / 195 DEX / Lv.99

Mithril Orb
Attack Strength: 103
Magic Attack Strength:112
Wizard Requirements: 60 STR / 480 INT / 120 DEX / Lv.115
Force Blader Requirements: 180 STR / 240 INT / 240 DEX / Lv.115

Crystals

Crude Crystal
Attach Strength:2
Magic Attack Strength:4
Force Shielder Requirements: 12 STR / 12 INT / 9 DEX
Force Archer Requirements: 6 STR / 17 INT / 9 DEX

Red Crystal
Attach Strength:13
Magic Attack Strength:15
Force Shielder Requirements: 33 STR / 33 INT / 25 DEX
Force Archer Requirements: 17 STR / 50 INT / 25 DEX

Coraleye Crystal
Attach Strength:25
Magic Attack Strength:27
Force Shielder Requirements: 57 STR / 57 INT / 43 DEX
Force Archer Requirements: 29 STR / 86 INT / 43 DEX

Citrine Crystal
Attach Strength6
Magic Attack Strength8
Force Shielder Requirements: 83 STR / 83 INT / 62 DEX
Force Archer Requirements: 42 STR / 125 INT / 62 DEX

Bluestin Crystal
Attach Strength:47
Magic Attack Strength:50
Force Shielder Requirements: 110 STR / 110 INT / 83 DEX
Force Archer Requirements: 55 STR / 165 INT / 83 DEX

Pherystin Crystal
Attach Strength:58
Magic Attack Strength:62
Force Shielder Requirements: 135 STR / 135 INT / 104 DEX
Force Archer Requirements: 69 STR / 208 INT / 104 DEX

Aqua Crystal
Attach Strength:69
Magic Attack Strength:73
Force Shielder Requirements: 135 STR / 135 INT / 104 DEX
Force Archer Requirements: 69 STR / 208 INT / 104 DEX

Lapis Crystal
Attach Strength:81
Magic Attack Strength:85
Force Shielder Requirements: 195 STR / 195 INT / 146 DEX
Force Archer Requirements: 97 STR / 292 INT / 146 DEX

Topaz Crystal
Attach Strength:93
Magic Attack Strength:97
Force Shielder Requirements: 195 STR / 195 INT / 146 DEX / Lv.99
Force Archer Requirements: 97 STR / 292 INT / 146 DEX / Lv.99

Mithril Crystal
Attack Strength:105
Magic Attack Strength:109
Force Shielder Requirements: 240 STR / 240 INT / 180 DEX / Lv.115
Force Archer Requirements: 120 STR / 360 INT / 180 DEX / Lv.115

All stat requirements are for the body piece of armor, which requires the most. There are a total of 4 pieces of armor for each set, and every piece adds the same amount of defense and defense rate. Divide the total defense/defense rates by 4 to get individual piece stats. Equiping a full set results in a +3 defense, +3 defense rate bonus.

Armor set

Armorset
Total Defense:8
Total Defense Rate:8
Warrior Requirements: 43 STR / 5 INT / 11 DEX
Force Shielder Requirements: 27 STR / 21 INT / 11 DEX

Reinforced Armorset
Total Defense:44
Total Defense Rate:52
Warrior Requirements: 66 STR / 8 INT / 17 DEX
Force Shielder Requirements: 41 STR / 33 INT / 17 DEX

Iron Armorset
Total Defense:76
Total Defense Rate:100
Warrior Requirements: 115 STR / 14 INT / 29 DEX
Force Shielder Requirements: 72 STR / 57 INT / 29 DEX

Shadowsteel Armorset
Total Defense:112
Total Defense Rate:144
Warrior Requirements: 167 STR / 21 INT / 42 DEX
Force Shielder Requirements: 104 STR / 83 INT / 42 DEX

Bluestin Armorset
Total Defense:144
Total Defense Rate:188
Warrior Requirements: 220 STR / 28 INT / 53 DEX
Force Shielder Requirements: 138 STR / 110 INT / 53 DEX

Titanium Armorset
Total Defense:176
Total Defense Rate:232
Warrior Requirements: 277 STR / 35 INT / 69 DEX
Force Shielder Requirements: 173 STR / 139 INT / 69 DEX

Osmium Armorset
Total Defense:256
Total Defense Rate00
Warrior Requirements: 389 STR / 49 INT / 97 DEX
Force Shielder Requirements: 243 STR / 195 INT / 97 DEX

Shineguard Armorset
Total Defense20
Total Defense Rate96
Warrior Requirements: 389 STR / 49 INT / 97 DEX / Lv.99
Force Shielder Requirements: 243 STR / 195 INT / 97 DEX / Lv.99

Mithril Armorset
Total Defense92
total Defense Rate:484
Warrior Requirements: 553 STR / 69 INT / 138 DEX / Lv.115
Force Shielder Requirements: 346 STR / 227 INT / 138 DEX / Lv.115


Battle Set

Battle Set
Total Defense:8
Total Defense Rate:12
Force Blader Requirements: 21 STR / 21 INT / 16 DEX
Force Archer Requirements: 11 STR / 27 INT / 21 DEX

Reinforced Battle Set
Total Defense:40
Total Defense Rate:60
Force Blader Requirements: 33 STR / 33 INT / 25 DEX
Force Archer Requirements: 17 STR / 41 INT / 33 DEX

Silk Battle Set
Total Defense:72
Total Defense Rate:108
Force Blader Requirements: 57 STR / 57 INT / 43 DEX
Force Archer Requirements: 29 STR / 72 INT / 57 DEX

Aramid Battle Set
Total Defense:104
Total Defense Rate:156
Force Blader Requirements: 83 STR / 83 INT / 62 DEX
Force Archer Requirements: 42 STR / 104 INT / 83 DEX

Bluestin Battle Set
Total Defense:136
Total Defense Rate:204
Force Blader Requirements: 110 STR / 110 INT / 83 DEX
Force Archer Requirements: 55 STR / 138 INT / 110 DEX

Titanium Battle Set
Total Defense:168
Total Defense Rate:252
Force Blader Requirements: 139 STR / 139 INT / 69 DEX
Force Archer Requirements: 69 STR / 173 INT / 139 DEX

Osmium Battle Set
Total Defense:232
Total Defense Rate48
Force Blader Requirements: 195 STR / 195 INT / 146 DEX
Force Archer Requirements: 97 STR / 243 INT / 195 DEX

Terragrace Battle Set
Total Defense:296
Total Defense Rate:444
Force Blader Requirements: 195 STR / 195 INT / 146 DEX / Lv.99
Force Archer Requirements: 97 STR / 243 INT / 195 DEX / Lv.99

Mithril Battleset
Total Defense60
Total Defense Rate:540
Force Blade Requirements: 277 STR / 277 INT / 208 DEX / Lv.115
Force Archer Requirements: 138 STR / 346 INT / 277 DEX / Lv.115

Martial Set

Martial Set
Total Defense:8
Total Defense Rate:16
Blader Requirements: 27 STR / 5 INT / 27 DEX
Wizard Requirements: 5 STR / 48 INT / 5 DEX

Reinforced Martial Set
Total Defense6
Total Defense Rate:76
Blader Requirements: 41 STR / 8 INT / 41 DEX
Wizard Requirements: 8 STR / 74 INT / 8 DEX

Silk Martial Set
Total Defense:68
Total Defense Rate:132
Blader Requirements: 72 STR / 14 INT / 72 DEX
Wizard Requirements: 14 STR / 129 INT / 14 DEX

Aramid Martial Set
Total Defense:96
Total Defense Rate:188
Blader Requirements: 104 STR / 21 INT / 104 DEX
Wizard Requirements: 21 STR / 187 INT / 21 DEX

Bluestin Martial Set
Total Defense:128
Total Defense Rate:244
Blader Requirements: 138 STR / 28 INT / 138 DEX
Wizard Requirements: 28 STR / 248 INT / 28 DEX

Titanium Martial Set
Total Defense:160
Total Defense Rate00
Blader Requirements: 173 STR / 35 INT / 173 DEX
Wizard Requirements: 35 STR / 312 INT / 35 DEX

Osmium Martial Set
Total Defense:208
Total Defense Rate:460
Blader Requirements: 243 STR / 49 INT / 243 DEX
Wizard Requirements: 49 STR / 438 INT / 49 DEX

Mystic Martial Set
Total Defense:272
Total Defense Rate:572
Blader Requirements: 243 STR / 49 INT / 243 DEX / Lv.99
Wizard Requirements: 49 STR / 438 INT / 49 DEX / Lv.99

Mithril Martial Set
Total Defense: 328
Total Defense Rate: 684
Blader Requirements: 346 STR / 69 INT / 346 DEX / Lv.115
Wizard Requirements: 69 STR / 623 INT / 69 DEX / Lv.115

Upgrading Equips
Upgrading equips simply require a core and a right click, it's that simple.

Low core = anything up to aramid level
Med core = anything up to titanium level
High core = anything up to red osmium level
Highest core = anything

Every time you succeed in upgrading, you gain +3 defense and +3 defense rate on your armor, +3 attack and +2 magic attack and +? on your attack rate on one hand sword type weapons, +6 attack and +2 magic attack on two hand sword type weapons, and +2 attack and +3 magic attack on magic weapons. The maximum + on equips is +7, and the higher you go, the shinier it gets. Also, +6 and +7 add double the stats previously listed.

+0 to +1 - Fail = nothing happens
+1 to +2 - Fail = nothing happens
+2 to +3 - Fail = nothing happens
+3 to +4 - Fail = nothing happens
+4 to +5 - Fail = -1 to +3
+5 to +6 - Fail = -1 to +4
+6 to +7 - Fail = -6 to +0
*Items can NEVER break.

So, be very very sure of your decision when you upgrade to that +7 rank, because it fails more often than not.

To upgrade an equip, simply right click the core, and then drag it onto the item you wish to upgrade, and click on it. Be aware that the stat requirements of your equip will increase when you upgrade it as well.

Slotted Equips
Equips can be zero slotted, single slotted, or double slotted. These slots can be filled with different stats such as extra HP, extra defense, and extra defense rate (there are more). Single slotted items and double slotted ones have exactly the same stat, which is the same as zero slotted +2. There are also 2 different levels of upgrades, level 1 and level 2 upgrades. Level 1 upgrades can be gotten using catalysts, but level 2 upgrades are gotten using 2 force cores or more. Using 2 force cores give you a 25% chance of getting a level 2 upgrade, and these upgrades are random in nature.

Also, for catalysts, you can use equipments that are 1 level lower than them. However, they need to be slotted. That means, if you want to slot a Red Osmium item, you would need a osmium grade slotted item as catalyst.

And, the second slot actually only needs 1 force core, but the chance of upgrading is lower than when upgrading the first slot.

In order to fill slots in an equip, you must take it to the core alchemist in any of the towns.

Crafting Equips
Equips can be crafted with 6 different attributes.
[Item name] of Vampire (absorbs a % of HP based on your damage).
[Item name] of Recovery (auto heal at a certain % and rate).
[Item name] of Destruction (increases attack and magic attack randomly).
[Item name] of Amp. (increases the skill amp % which increases skill damage).
[Item name] of Adept (increases amount of skill exp gained per skill use).
[Item name] of Deathblow (adds either critical hit rate or critical damage).

Crafting requires many materials such as the extracted cores of the material you will be using, shape cartridges, and various other goodies (when I find out what those goodies are I will update this part). Getting material cores is simple. At level 50 you obtain something called a C.A transmuter. If you right click on the transmuter then click on an equip, it will extract the equip into material cores. Using those material cores and various other ingredients (they will be listed when you try to craft), you now click on the C.A. Transmuter, select the equipment you wish to make, and hope that you get a good one. Crafting can end in different results. For example, for adept items, you can get skill exp +1, +2, +3, or +4. The higher crafting experience level you have, the better chance you will have of making the good kind. After you craft enough, you will reach 100% for your craft level and craft a proof item. When you take that proof item to the Port Lux Magic Dealer, you will increase your crafting level. That means you must master aramid before you can craft bluestin, then you must master bluestin before you can craft titanium...etc. Be aware that crafting items requires honor points. These honor points can be restored by doing quests with a Plate of Honor or by wagering honor in a PvP and winning. Crafted equips can sometimes also have slots if you are lucky enough, and it's those kinds of items that people aim for to be as strong as possible.

Epaulets
Epaulets are similar to capes. There are 3 kinds, Guardian for defense, Fighter for attack strength, and Sage for magic attack strength. Epaulets matched with the armorset appear as capes, epaulets matched with the battleset appear as trenchcoats, and epaulets matched with martial set appear as scarves. I will list every epaulet and the stats it adds.

Epaulet of Guardian (appears as the exact color of your armor)
+3/Aramid:Level 43 // Defense +5, Defense Rate +20, HP +50
+4/Bluestin:Level 56 // Defense +10, Defense Rate +25, Flee Rate +1%, HP +100
+5/Titanium:Level 69 // Defense +15, Defense Rate +30, Flee Rate +2%, HP +150
+5/Shadowtitanium:Level 75 // Defense +17, Defense Rate +32, Flee Rate +2%, HP +175
+6/Osmium:Level 82 // Defense +20, Defense Rate +35, Flee Rate +3%, HP +200
+7/Shineguard/Terragrace/Mystic:Level 95 // Defense +40, Defense Rate +40, Flee Rate +4%, HP +250
+8/Mithril:Level 115 // Defense +60, Defense Rate + 120, Flee Rate + 5%, HP +350

Epaulet of Fighter (appears as a red version of your armor)
+3/Aramid:Level 43 // Attack Strength +2, Attack Rate +20, HP +50 (Estimate)
+4/Bluestin:Level 56 // Attack Strength +5, Attack Rate +30, Sword Skill Amp. +1, HP +100 (Estimate)
+5/Titanium:Level 69 // Attack Strength +10, Attack Rate +40, Sword Skill Amp. +2%, HP +150
+5/Shadowtitanium:Level 75 // Attack Strength +15, Attack Rate +45, Sword Skill Amp. +2%, HP +175
+6/Osmium:Level 82 // Attack Strength +20, Attack Rate +50, Sword Skill Amp. +3%, HP +200
+7/SG/TG/MY:Level 95 // Attack Strength +40, Attack Rate +60, Sword Skill Amp. +4%, HP +250
+8/Mithril:Level 115 // Attack Strength +60, Attack Rate + 120, Sword Skill Amp. + 5%, HP +350

Epaulet of Sage (appears as a blue/purple version of your armor)
+3/Aramid:Level 43 // Magic Attack Strength +2, Attack Rate +20, HP +50 (Estimate)
+4/Bluestin:Level 56 // Magic Attack Strength +5, Attack Rate +30, Magic Skill Amp. +1, HP +100 (Estimate)
+5/Titanium:Level 69 // Magic Attack Strength +10, Attack Rate +40, Magic Skill Amp. +2%, HP +150
+5/Shadowtitanium:Level 75 // Magic Attack Strength +15, Attack Rate + 45, Magic Skill Amp. +2%, HP +175
+6/Osmium:Level 82 // Magic Attack Strength +20, Attack Rate +50, Magic Skill Amp. +3%, HP +200
+7/SG/TG/MY:Level 95 // Magic Attack Strength +40, Attack Rate +60, Magic Skill Amp. +4%, HP +250
+8/Mithril:Level 115 // Magic Attack Strength +60, Attack Rate + 120, Magic Skill Amp. + 5%, HP +350

Accessories - Ring Collection
Ring of Luck
Lv 1 // Critical Rate +4%
Ring of Luck +1
Lv 27 // Critical Rate +7%
Ring of Luck +2
Lv 53 // Critical Rate +10%

Critical Ring
Lv 1 // Critical DMG +4%
Critical Ring +1
Lv 27 // Critical DMG +7%
Critical Ring +2
Lv 53 // Critical DMG +10%

Ring of Sage
Lv 1 // Magic Attack Strength +1
Ring of Sage +1
Lv 14 // Magic Attack Strength +2
Ring of Sage +2
Lv 27 // Magic Attack Strength +3, Attack Rate +10
Ring of Sage +3
Lv 40 // Magic Attack Strength +4, Attack Rate +20
Ring of Sage +4
Lv 53 // Magic Attack Strength +5, Attack Rate +30, Defense +10
Ring of Sage +5
Lv 66 // Magic Attack Strength +6, Attack Rate +40, Defense +12
Ring of Sage +6
Lv 79 // Magic Attack Strength +7, Attack Rate +50, Defense +14, All Stat +1
Ring of Sage +7
Lv 92 // Magic Attack Strength +8, Attack Rate +60, Defense +14, All Stat +2
Ring of Sage +8
Lv 99 // Magic Attack Strength +9, Attack Rate +70, Defense +16, All Stat +2
Ring of Sage +9
Lv 99 // Magic Attack Strength +10, Attack Rate +80, Defense +16, Critical DMG +5%
Ring of Sage +10
Lv 99 // Magic Attack Strength +13, Attack Rate +90, Defense +18, Critical DMG +10%
Ring of Champion

Ring of Champion
Lv 5 // Attack Strength +1, Magic Attack Strength +1
Ring of Champion +1
Lv 18 // Attack Strength +1, Magic Attack Strength +1, Critical Rate +5%
Ring of Champion +2
Lv 31 // Attack Strength +2, Magic Attack Strength +2, Critical Rate +5%
Ring of Champion +3
Lv 44 // Attack Strength +2, Magic Attack Strength +2, All Stat +1, Critical Rate +5%
Ring of Champion +4
Lv 57 // Attack Strength +3, Magic Attack Strength +3, All Stat +1, Critical Rate +5%
Ring of Champion +5
Lv 70 // Attack Strength +4, Magic Attack Strength +4, All Stat +1, Critical Rate +5%
Ring of Champion +6
Lv 83 // Attack Strength +5, Magic Attack Strength +5, All Stat +2, Critical Rate +5%
Ring of Champion +7
Lv 96 // Attack Strength +6, Magic Attack Strength +6, All Stat +2, Critical Rate +5%
Ring of Champion +8
Lv 99 // Attack Strength +8, Magic Attack Strength +8, All Stat +3, Critical Rate +5%
Ring of Champion +9
Lv 99 // Attack Strength +9, Magic Attack Strength +9, All Stat +3, Critical Rate +5%
Ring of Champion +10
Lv 99 // Attack Strength +10, Magic Attack Strength +10, All Stat +4, Critical Rate +5%

Ring of Fighter
Lv 1 // Attack Strength +1
Ring of Fighter +1
Lv 14 // Attack Strength +2
Ring of Fighter +2
Lv 27 // Attack Strength +3, Attack Rate +10
Ring of Fighter +3
Lv 40 // Attack Strength +4, Attack Rate +20
Ring of Fighter +4
Lv 53 // Attack Strength +5, Attack Rate +30, Defense +10
Ring of Fighter +5
Lv 66 // Attack Strength +6, Attack Rate +40, Defense +12
Ring of Fighter +6
Lv 79 // Attack Strength +7, Attack Rate +50, Defense +14, All Stat +1
Ring of Fighter +7
Lv 92 // Attack Strength +8, Attack Rate +50, Defense +14, All Stat +2
Ring of Fighter +8
Lv 99 // Attack Strength +9, Attack Rate +70, Defense +16, All Stat +2
Ring of Fighter +9
Lv 99 // Attack Strength +10, Attack Rate +80, Defense +16, Critical DMG +5%
Ring of Fighter +10
Lv 99 // Attack Strength +13, Attack Rate +90, Defense +18, Critical DMG +10%

Ring of Seven Coins
Lv 45 // ALZ Drop Rate +10%
Ring of Seven Coins +1
Lv 55 // ALZ Drop Rate +20%
Ring of Seven Coins +2
Lv 65 // ALZ Drop Rate +10%, 1Slot Drop Rate X1.2
Ring of Seven Coins +3
Lv 75 // ALZ Drop Rate 20%, 1Slot Drop Rate X1.4
Ring of Seven Coins +4
Lv 85 // ALZ Drop Rate 20%, 1Slot Drop Rate X1.6
Ring of Seven Coins +5
Lv 95 // ALZ Drop Rate 30%, 1Slot Drop Rate X1.2, 2Slot Drop Rate X2.5
Ring of Seven Coins +6
Lv 99 // ALZ Drop Rate 40%, 1Slot Drop Rate X1.4, 2Slot Drop Rate X3
Ring of Seven Coins +7
Lv 99 // ALZ Drop Rate 50%, 1Slot Drop Rate X1.6, 2Slot Drop Rate X3.5

Mana Absorb Ring
Lv 14 // Absorbs MP for +2% of DMG
Mana Absorb Ring +1
Lv 40 // Absorbs MP for +3% of DMG
Mana Absorb Ring +2
Lv 66 // Absorbs MP for +4% of DMG
Mana Absorb Ring +3
Lv 92 // Absorbs MP for +5% of DMG

Life Absorb Ring
Lv 14 // Absorbs HP for +2% of DMG
Life Absorb Ring +1
Lv 40 // Absorbs HP for +3% of DMG
Life Absorb Ring +2
Lv 66 // Absorbs HP for +4% of DMG
Life Absorb Ring +3
Lv 92 // Absorbs HP for +5% of DMG

Force Absorb Ring
Lv 14 // Absorbs HP & MP for +2% of DMG
Force Absorb Ring +1
Lv 53 // Absorbs HP & MP for +3% of DMG
Force Absorb Ring +2
Lv 92 // Absorbs HP & MP for +4% of DMG
Force Absorb Ring +3
Lv 99 // Absorbs HP & MP for +5% of DMG
Force Absorb Ring +4
Lv 99 // Absorbs HP & MP for +5% of DMG, Defense +5
Force Absorb Ring +5
Lv 99 // Absorbs HP & MP for +5%, Defense +10

Extortion Ring
Lv 50 // Attack Strength +2, Magic Attack Strength +2, Absorbs HP & MP for 1% of DMG
Extortion Ring +1
Lv 60 // Attack Strength +3, Magic Attack Strength +3, Absorbs HP & MP for 1% of DMG
Extortion Ring +2
Lv 70 // Attack Strength +4, Magic Attack Strength +4, Absorbs HP & MP for 2% of DMG
Extortion Ring +3
Lv 80 // Attack Strength +5, Magic Attack Strength +5, Absorbs HP & MP for 2% of DMG
Extortion Ring +4
Lv 90 // Attack Strength +6, Magic Attack Strength +6, Absorbs HP & MP for 3% of DMG
Extortion Ring +5
Lv 99 // Attack Strength +7, Magic Attack Strength +7, Absorbs HP & MP for 3% of DMG

Adept Ring
Lv 40 // Skill EXP +2
Adept Ring +1
Lv 55 // Skill EXP +3
Adept Ring +2
Lv 70 // Skill EXP +4
Adept Ring +3
Lv 85 // Skill EXP +5

Ring of Brute
Lv 70 // Attack Strength +6, Attack Rate +40, Defense +12, Defense Rate +20
Ring of Brute +1
Lv 80 // Attack Strength +7, Attack Rate +50, Defense +14, Defense Rate +25
Ring of Brute +2
Lv 90 // Attack Strength +8, Attack Rate +60, Defense +14, Defense Rate +30
Ring of Brute +3
Lv 99 // Attack Strength +9, Attack Rate +70, Defense +14, Defense Rate +35

Ring of Serenity
Lv 70 // Magic Attack Strength +6, Attack Rate +40, Defense +12, Defense Rate +20
Ring of Serenity +1
Lv 80 // Magic Attack Strength +7, Attack Rate +50, Defense +14, Defense Rate +25
Ring of Serenity +2
Lv 90 // Magic Attack Strength +8, Attack Rate +60, Defense +14, Defense Rate +30
Ring of Serenity +3
Lv 99 // Magic Attack Strength +9, Attack Rate +70, Defense +14, Defense Rate +35

Accessories - Amulet Collection
Amulet of Strength
Lv 1 // STR +1
Power Amulet
Lv 27 // STR +4
Ogre Power Amulet
Lv 53 // STR +7
Atlas Amulet
Lv 79 // STR +10

Amulet of Intelligence
Lv 1 // INT +1
Smart Amulet
Lv 27 // INT +4
Genius Amulet
Lv 53 // INT +7
Enlightenment Amulet
Lv 79 // INT +10

Amulet of Dexterity
Lv1 // DEX +1
Fast Amulet
Lv27 // DEX +4
Rapid Amulet
Lv53 // DEX +7
Quickness Amulet
Lv79 // DEX +10

Amulet of Bless
Lv14 // All Stat +1
Amulet of Bless +1
Lv40 // All Stat +2
Amulet of Bless +2
Lv66 // All Stat +3
Amulet of Bless +3
Lv92 // All Stat +4

Amulet of Seven Coins
Lv45 // ALZ Drop Rate +20%
Amulet of Seven Coins +1
Lv55 // ALZ Drop Rate +40%
Amulet of Seven Coins +2
Lv65 // ALZ Drop Rate +20%, 1Slot Drop Rate X1.2
Amulet of Seven Coins +3
Lv75 // ALZ Drop Rate +40%, 1Slot Drop Rate X1.4
Amulet of Seven Coins +4
Lv85 // ALZ Drop Rate +40%, 1Slot Drop Rate X1.6
Amulet of Seven Coins +5
Lv95 // ALZ Drop Rate +60%, 1Slot Drop Rate X1.2, 2Slot Drop Rate X4
Amulet of Seven Coins +6
Lv99 // ALZ Drop Rate +80%, 1Slot Drop Rate X1.4, 2Slot Drop Rate X5
Amulet of Seven Coins +7
Lv99 // ALZ Drop Rate +100%, 1Slot Drop Rate X1.6, 2Slot Drop Rate X6

Force Regeneration Amulet
Lv40 // HP & MP Regen. +1
Force Regeneration Amulet +1
Lv66 // HP & MP Regen. +2
Force Regeneration Amulet +2
Lv92 // HP & MP Regen. +4
Force Regeneration Amulet +3
Lv99 // HP & MP Regen. +6, Defense +5
Force Regeneration Amulet +4
Lv99 // HP & MP Regen. +7, Defense +10, Defense Rate +20
Force Regeneration Amulet +5
Lv99 // HP & MP Regen. +8, Defense +10, Defense Rate +25
Force Regeneration Amulet +6
Lv99 // HP & MP Regen. +9, Defense +10, Defense Rate +30
Force Regeneration Amulet +7
Lv99 // HP & MP Regen. +10%, Defense +15, Defense Rate +35

Life Regeneration Amulet
Lv27 // HP Regen. +2
Life Regeneration Amulet+1
Lv53 // HP Regen. +4
Life Regeneration Amulet+2
Lv79 // HP Regen. +6

Mana Regeneration Amulet
Lv27 // MP Regen. +2
Mana Regeneration Amulet +1
Lv53 // MP Regen. +4
Mana Regeneration Amulet +2
Lv79 // MP Regen. +6

Amulet of Guard
Lv8 // Defense +1
Amulet of Guard +1
Lv21 // Defense +3
Amulet of Guard +2
Lv34 // Defense +5
Amulet of Guard +3
Lv47 // Defense +7
Amulet of Guard +4
Lv60 // Defense +9, Defense Rate +10
Amulet of Guard +5
Lv73 // Defense +11, Defense Rate +20
Amulet of Guard +6
Lv86 // Defense +13, Defense Rate +30
Amulet of Guard +7
Lv99 // Defense +15, Defense Rate +40
Amulet of Guard +8
Lv99 // Defense +17, Defense Rate +50
Amulet of Guard +9
Lv99 // Defense +17, Defense Rate +60, Flee Rate +1%
Amulet of Guard +10
Lv99 // Defense +20, Defense Rate +30, Flee Rate +2%

Amulet of Pain
Lv45 // Defense +5, Critical Rate Limit +1
Amulet of Pain +1
Lv55 // Defense +5, Critical Rate Limit +2
Amulet of Pain +2
Lv65 // Defense +10, Critical Rate Limit +3
Amulet of Pain +3
Lv75 // Defense +10, Critical Rate Limit +4
Amulet of Pain +4
Lv85 // Defense +10, Defense Rate +10, Critical DMG +5, Critical Rate Limit +1
Amulet of Pain +5
Lv95 // Defense +11, Defense Rate +20, Critical DMG +5,
Critical Rate Limit +2
Amulet of Pain +6
Lv99 // Defense +12, Defense Rate +30, Critical DMG +10, Critical Rate Limit +3
Amulet of Pain +7
Lv99 // Defense +15, Defense Rate +40, Critical DMG +10, Critical Rate Limit +4

Adept Amulet
Lv40 // Skill EXP +4
Adept Amulet +1
Lv55 // Skill EXP +6
Adept Amulet +2
Lv70 // Skill EXP +8
Adept Amulet +3
Lv85 // Skill EXP +10

Vampiric Amulet
Lv50 // Increases HP absorption limit +20, Increases MP absorption limit +20
Vampiric Amulet +1
Lv60 // Increases HP absorption limit +25, Increases MP absorption limit +25
Vampiric Amulet +2
Lv70 // Increases HP absorption limit +30, Increases MP absorption limit +30, Defense +5
Vampiric Amulet +3
Lv80 // Increases HP absorption limit +40, Increases MP absorption limit +40, Defense +10
Vampiric Amulet +4
Lv90 // Increases HP absorption limit +40, Increases MP absorption limit +40, Defense +10,Defense Rate +10
Vampiric Amulet +5
Lv99 // Increases HP absorption limit +45, Increases MP absorption limit +45, Defense +10,Defense Rate +20
Vampiric Amulet +6
Lv99 // Increases HP absorption limit +50, Increases MP absorption limit +50, Defense +15,Defense Rate +30

Amulet of Battler
Lv40 // HP +20, MP +20
Amulet of Battler +1
Lv50 // HP +30, MP +30
Amulet of Battler +2
Lv60 // HP +40, MP +40, Defense +5
Amulet of Battler +3
Lv70 // HP +50, MP +50, Defense +5
Amulet of Battler +4
Lv80 // HP +60, MP +60, Defense +5
Amulet of Battler +5
Lv90 // HP +70, MP +70, Defense +10
Amulet of Battler +6
Lv95 // HP +80, MP +80, Defense +10
Amulet of Battler +7
Lv99 // HP +100, MP +100, Defense +10, Defense Rate +20
Amulet of Battler +8
Lv99 // HP +120, MP +120, Defense +10, Defense Rate +30
Amulet of Battler +9
Lv99 // HP +150, MP +150, Defense +15, Defense Rate +40

Accessories - Earring Collection
Earring of Guard
Lv 105 Honor Lv 4 // Defense +4, Defense Rate +5
Earring of Guard +1
Lv 112 Honor Lv 5 // Defense +6, Defense Rate +10
Earring of Guard +2
Lv 119 Hono Lv 6 // Defense +7, Defense Rate +15, Flee Rate +1%
Earring of Guard +3
Lv 126 Honor Lv 7 // Defense +9, Defense Rate +20, Flee Rate +1%
Earring of Guard +4
Lv 133 Honor Lv 8 // Defense +10, Defense Rate +25, Flee Rate +2%

Force Regeneration Earring
Lv 105 Honor Lv 4 // HP Regen. +2, MP Regen. +2
Force Regeneration Earring +1
Lv 112 Honor Lv 5 // HP Regen. +3, MP Regen. +3
Force Regeneration Earring +2
Lv 119 Honor Lv 6 // HP Regen. +2, MP Regen. +2, HP +20, MP +20
Force Regeneration Earring +3
Lv 126 Honor Lv 7 // HP Regen. +3, MP Regen. +3, HP +30, MP +30
Force Regeneration Earring +4
Lv 133 Honor Lv 8 // HP Regen. +4, MP Regen. +4, HP +40, MP +40

Vampiric Earring
Lv 105 Honor Lv 4 // Increases HP absorption limit +10, Increases MP absorption limit +10
Vampiric Earring +1
Lv 112 Honor Lv 5 // Increases HP absorption limit +15, Increases MP absorption limit +15
Vampiric Earring +2
Lv 119 Honor Lv 6 // Increases HP absorption limit +20, Increases MP absorption limit +20, HP +20, MP +20
Vampiric Earring +3
Lv 126 Honor Lv 7 // Increases HP absorption limit +25, Increases MP absorption limit +25, HP +30, MP +30
Vampiric Earring +4
Lv 133 Honor Lv 8 // Increases HP absorption limit +30, Increases MP absorption limit +30, HP +40, MP +40

Earring of Seven Coins
Lv 105 Honor Lv 4 // Alz Drop Rate +10%
Earring of Seven Coins +1
Lv 112 Honor Lv 5 // Alz Drop Rate +15%
Earring of Seven Coins +2
Lv 119 Honor Lv 6 // Alz Drop Rate +20%, 2Slot Drop Rate x2
Earring of Seven Coins +3
Lv 126 Honor Lv 7 // Alz Drop Rate +25%, 2Slot Drop Rate x2.5
Earring of Seven Coins +4
Lv 133 Honor Lv 8 // Alz Drop Rate +30%, 2Slot Drop Rate x3.5

Protection Earring
Lv 102 Honor Lv 4 // Defense +4
Protection Earring +1
Lv 105 Honor Lv 6 // Defense +5
Protection Earring +2
Lv 110 Honor Lv 7 // Defense +6

Vital Earring
Lv 102 Honor Lv 4 // HP +20
Vital Earring +1
Lv 105 Honor Lv 6 // HP +30
Vital Earring +2
Lv 110 Honor Lv 7 // HP +40

Evasion Earring
Lv 102 Honor Lv 4 // Flee Rate +1%
Evasion Earring +1
Lv 105 Honor Lv 6 // Flee Rate +2%
Evasion Earring +2
Lv 110 Honor Lv 7 // Flee Rate +3%
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Cabal Game Information Guide 2(2010)
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